Updates:
110111:
I have began working with git instead of SVN - I will do updates in git now, and the SVN repository will
probably not be used any longer.
100905:
Version 0.42.1 released.
- Put Carriedweight into a class of its own
- Made SDL stuff easier to replace
- Fixed a bug in the fadebuttons
- Many fixes on MacOSX
- Fixes to storing clouds
- Fixed a font drawing bug
- Word-wrap and newline functionality in message panel
- New event system, less dependant on SDL
- Fixed reported weight on mouse-item
As you can see, I have meade it "less depeant on SDL", meaning that I work towards making DotG
easier to port to other toolkits, such as Allegro or SFML, instead of locking myself to SDL.
100807:
I have managed to build DotG using Visual C++ Express now, so now it is built and tested on 3 different platforms -
Linux/gcc, MinGW/MSYS and Visual C++. I have also started to use the SVN repository of Sourceforge.
100721:
Another new version with minor changes, amongst other - removed my local FindLUA, now using
the CMake-packaged one, and converted source fully to UTF-8.
100718:
New version with minor fixes uploaded.
091224:
0.40.2 has been released. Changelog:
- Completely implemented pit graphics
- Floorswitches added
- Small wallgrate added
- Drawing smallmap in two stages, fixing problems with levers and similar items.
- Fixed ItemHandler shutdown not being called under some conditions
- Initing items in Lua instead of in C++
- Made ressurrection altar
- Fixed boost compile time problems
- renamed init_items.lua to item_helper.lua
090817:
0.40 is released.
090415:
0.31.4 is released. Minor fixes in this release and the once previous (That's why they arn't listed here.)
090323:
0.31 has been released. I have added a win32 binary too - please try it! There has been some rearangement in the
sourceforge release system too. A changelog for this release looks like this:
- Fixed build problem
- Added configurable delay
- Fixed configuration system (Now it also checks paths relative to the binary)
- Made Dungeon folder "automatically" configured and not configurable through the config file.
- Fixed minor memory leaks (uninitialized variables)
- Made GLEW-inclusion a compile-time option
- Made it compilable on MSYS/MinGW
- Fixed Windows location of config folder
Please try it out and report bugs!
090305:
a new release 0.30.3 is availible. This is a small update, just some bugfixes and some other minor stuff.
080918:
0.30.2 has been released. This is also a minor bugfix release.
080831:
New upload 0.30.1. This is a minor bugfix release. Get it from the download section.
080822:
The first SDL version is released! Get it here!
080624:
I have gone from Allegro to SDL and OpenGL. Work is being in progress regarding license. (Cleaning up the non-licensed
stuff, using only free-licensed data/code/graphics.) Note that this can take some time. Though, I think I will make a
new release pretty soon that might be somewhat lacking in features.
070807:
Updated the docs section of the site.
070728:
Updated the webpage to use PHP instead of pure static HTML, making it much easier to update in a smooth way. Please, bookmark
only the http://dotg.sourceforge.net page, since the other ones can be changed without
prior notice.
Nothing much more here at this moment.
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