Programming-tools / Programs used:
Sourceforge - and Damnation of the Gods on Sourceforge.
GNU GPL v3 - General Public License v3 -
the License Damnation of the Gods is released under.
GCC - the GNU Compiler Collection
GDB - the GNU Project Debugger
SDL - Simple DirectMedia Layer - Crossplatform multimedia
library used to develop DotG.
OpenGL - Crossplatform Open Graphics Library.
GLEW - The OpenGL Extension Wrangler Library (GLEW)
is a cross-platform open-source C/C++ extension loading library.
LUA - scripting language used by this game. used
under this licence.
MIGHTY::Script - A C++ class that implements a Lua state.
MinGW - Minimalist Gnu for Windows - port of
GCC to work with Windows-libraries.
SciTE - a generally useful editor
with facilities for building and running programs.
SciteProj - Lightweight, Gtk-based
project manager for use with the SciTE editor, based on ScitePM.
CMake - the Cross-platform, opensource build system.
Blender - the free open source 3d content creation suite.
Gamedev.se - Swedish Game development site,
my project here.